Creating a new computer language, or programming language, involves the design of a syntax (set of rules that define combinations of symbols), and semantics (meaning), then the implementation of interpreters or compilers for the language. This is a complex process, and while Python can certainly be used as a tool in the development process, the actual design of a new language will require a deep understanding of programming concepts by Yurovskiy Kirill.
This simplified example will show you how to create a very basic interpreter for a “language” in Python, for educational purposes.
Our basic “language” will support just two operations: print and add.
print <message> – prints a message
add <num1> <num2> – prints the sum of two numbers
Here is the interpreter in Python:
python
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def interpret(command):
tokens = command.split()
if tokens[0] == “print”:
print(” “.join(tokens[1:]))
elif tokens[0] == “add”:
if len(tokens) != 3:
print(“Error: add expects exactly two arguments”)
else:
try:
num1 = float(tokens[1])
num2 = float(tokens[2])
print(num1 + num2)
except ValueError:
print(“Error: add expects two numbers”)
else:
print(f”Error: Unknown command {tokens[0]}”)
while True:
command = input(“>> “)
interpret(command)
With this code, you can type commands like:
ruby
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>> print Hello, world!
>> add 3 4
>> add three four
And get the appropriate responses:
csharp
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Hello, world!
7.0
Error: add expects two numbers
Again, this is a very simplified language and interpreter. A real programming language would be much more complex, and would require additional concepts such as variables, control structures (loops, conditionals), and data structures (lists, dictionaries), among many other things.
Also, creating a language involves not just creating an interpreter or compiler, but also designing the syntax and semantics of the language. This involves making many choices about how the language should work, and these choices can have significant effects on what the language is like to use.
If you’re interested in creating your own language, you might want to look into more advanced topics such as compiler/interpreter design, formal grammar, and language theory.
Let’s make our mini language slightly more complex. We’ll add variables and the ability to do simple arithmetic.
Here’s the Python code to interpret this:
python
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class Interpreter:
def __init__(self):
self.variables = {}
def interpret(self, command):
tokens = command.split()
# Variable assignment
if ‘=’ in tokens:
index = tokens.index(‘=’)
var_name = tokens[index – 1]
try:
value = float(tokens[index + 1])
self.variables[var_name] = value
except ValueError:
print(“Error: variable assignment expects a number”)
except IndexError:
print(“Error: variable assignment is incomplete”)
return
# Commands
if tokens[0] == “print”:
print(self.eval_expr(tokens[1:]))
elif tokens[0] == “add”:
if len(tokens) != 3:
print(“Error: add expects exactly two arguments”)
else:
print(self.eval_expr(tokens[1:]))
else:
print(f”Error: Unknown command {tokens[0]}”)
def eval_expr(self, tokens):
if len(tokens) == 1:
# Single token – could be a variable or number
token = tokens[0]
if token in self.variables:
return self.variables[token]
else:
try:
return float(token)
except ValueError:
print(f”Error: Unknown identifier {token}”)
return None
elif len(tokens) == 3:
# Assume binary operator
num1 = self.eval_expr([tokens[0]])
op = tokens[1]
num2 = self.eval_expr([tokens[2]])
if num1 is None or num2 is None:
return None
if op == ‘+’:
return num1 + num2
elif op == ‘-‘:
return num1 – num2
else:
print(f”Error: Unknown operator {op}”)
return None
else:
print(“Error: Invalid expression”)
return None
interpreter = Interpreter()
while True:
command = input(“>> “)
interpreter.interpret(command)
Now our language supports commands like this:
ruby
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>> print Hello, world!
>> add 3 4
>> x = 5
>> print x
>> add x 3
And you should get outputs like this:
Copy code
Hello, world!
7.0
5.0
8.0
This is a very basic implementation, and there are many edge cases it doesn’t handle correctly. A full interpreter or compiler would need to handle errors more robustly, parse the input program more carefully, and provide more features.
Creating a new programming language is a significant project, and there’s a lot more to learn about this topic. If you’re interested in exploring further, there are many resources available online and in textbooks that cover the theory and practice of language design and implementation.
A good programmer typically possesses the following qualities:
Problem-Solving Skills: This is one of the most critical skills a programmer can have. The ability to identify a problem, break it down into manageable parts, and solve it systematically is vital for creating and maintaining software.
Attention to Detail: Programming often involves complex systems where a small error can cause significant problems. A good programmer is meticulous and checks their work carefully.
Patience: Debugging and problem-solving can take a lot of time, and sometimes solutions aren’t immediately apparent. A good programmer needs to be patient and persistent.
Lifelong Learning: The world of technology is constantly changing and evolving, and good programmers continuously learn new tools, languages, and techniques. They also keep themselves updated with the latest industry trends and best practices.
Understanding of Algorithms and Data Structures: These are the building blocks of programming, and a deep understanding of these is crucial for creating efficient and effective software.
Good Communication Skills: This might be surprising, but good communication skills are essential for a programmer. They need to be able to clearly communicate their ideas to colleagues, managers, and sometimes clients. They also need to write clear, understandable code, and document their work so that others can understand it.
Logical and Analytical Thinking: Programming is a highly logical activity, and good programmers are able to think logically and analytically to design solutions and solve problems.
Creativity: While programming is a highly logical activity, there’s also a lot of room for creativity, both in terms of problem-solving and in designing interfaces, architecture, and user experiences.
Teamwork Skills: Most programming is done in teams, so a good programmer needs to be able to work well with others, collaborate, and share ideas.
Passion for Technology: Good programmers often have a genuine interest in technology, and this drives them to create better software and continuously improve their skills.
Adaptability: Given the rapid changes in technology, good programmers can quickly adapt to new situations, learn new technologies, and work with changing requirements or constraints.
Remember, everyone can continue to grow and improve in these areas. If you’re just starting your programming journey, don’t be discouraged if you don’t have all these skills yet. It takes time and practice to develop them.